https://www.youtube.com/watch?v=2l2JTtkrbMc A fantasy turn-based tactical RPG built on depth and mechanical complexity, featuring classless character building, strategic management, and small unit tactics on a world scale. Studio: Critical ForgeHomepage: http://forgedofblood.com/ I worked on this on 2015-2016 in the early development. What did I do: Implemented the basic gameplay systemImplemented the basic skill and weapon system
Category: Projects
Grimm Odds (2015)
https://www.youtube.com/watch?v=iZmKkiI1_1Y A Survival Adventure Games by Batavian Studio. The game is never released, because of the studio already shut down. Responsibility : Working as UI Programmer, mostly working with C++ code and Unreal Motion Graphics (UMG)Implementing all UI based on UI Design
Onyonyo (2013-2014)
https://www.youtube.com/watch?v=FTKy2KzzzKQ&t=182s An arcade game about math, pathfinding, and food. Onyonyo This game tells about an alien that wants to search recipes over the galaxy, and it ends up on earth, explore culinary life on earth. This game was developed using Unity3D for mobile, especially Android. I worked in a team named “Nameless Studio” when developing… Continue reading Onyonyo (2013-2014)
Numeron (2013)
A game about math and pathfinding. This game has a very simple mechanism. The player must find a path (one way of several possible ways). Every level is designed uniquely. This game was developed in a hackathon event in 2013 from TechInAsia. We (me and my friend, Martha) worked in this game two full days.… Continue reading Numeron (2013)
Rocket Lander (2013)
Everyone who loves the old game knows Lunar Lander. Rocket-Lander We made a clone game of it. This game has many enhancements from the original game, both in arts and levels. To develop this game, the team consisted of a programmer, an artist (great art result from Frilla, as you can see in the image)… Continue reading Rocket Lander (2013)